Ear12 min read

By Mónica Andrade

Tuning: why the tuner says it's fine and the mix still sounds out of tune

What a cent is and how many you can hear, how counting beats measures mistuning without perfect pitch, why equal temperament leaves major thirds fourteen cents sharp, and why detuning layers widens the top and muddies the bottom.

A tuner measures one note on its own

A tuner gives you a binary answer — green or red — and that answer misleads for two separate reasons. The first is scale. The needle moves in cents, hundredths of a semitone: 1200 to the octave. A decent tuner resolves one cent because it can, not because one cent matters.

The second is the one that actually counts, and no better device fixes it: a tuner measures the fundamental of one note on its own, and what you call being out of tune is almost never the fundamental. It's what happens when two things sound at once and their harmonics — exact multiples of each fundamental — cross. The mistuning in cents is identical across every harmonic, because it's a ratio, but the collision isn't: the fifth harmonic clashes five times faster than the fundamental. That's how two tracks can both read green and still sound harsh together.

Beating: mistuning is counted, not judged

When two nearly identical notes sound together you don't hear two pitches: you hear one that rises and falls in level. That swell is called beating, and it pulses at exactly the difference between the two frequencies. An A at 440 Hz against another at 442 beats twice per second. Neither wave changes level at any point; the swell comes from adding them.

The dotted outline is the beat envelope, and it pinches to zero twice: there the two notes sit in opposition and cancel. In the drawing that cancellation reads as a pinch because the two frequencies are far further apart than they would be in reality — two hertz over two hundred would be more than a hundred cycles before the first crossing, which doesn't fit in a figure — whereas with real mistuning the gap lasts long enough to hear as a dip into silence. The sum is computed point by point, so the shape is the one you actually get.

Here's the useful part, and it's the part almost nobody mentions: beating is measured in hertz and mistuning in cents. Because a cent is a ratio rather than a fixed amount, the same number of cents produces completely different beat rates depending on how high up it happens.

Two notes 5 cents apartBeat rateWhat you hear
55 Hz — a low bass note0.16 HzOne swell every six seconds. Reads as drift or instability, not as mistuning
220 Hz — a low vocal0.64 HzA slow tremble, roughly a very gentle chorus
880 Hz — a pad, a choir2.5 HzMovement and density. Exactly the effect a detuned unison is after
3 kHz — vocal presence8.7 HzRoughness. No longer reads as movement, reads as something being wrong

Two consequences come out of that table, and they govern half a mix. First: the same mistuning that reads as width up top reads as the level moving on its own down below. Second: when a chord sounds harsh, the culprit isn't in the fundamentals — which is where you look — but up top, where the harmonics beat fast.

Equal temperament spreads the error around

The intervals your ear recognises as pure are ratios of small whole numbers: the octave is 2:1, the fifth 3:2, the major third 5:4. At those ratios, some harmonics of the two notes land on exactly the same frequency and there is no beating at all. That is what reads as “clean”.

Equal temperament — the tuning of every keyboard, every synth and every fret — doesn't use those ratios. It splits the octave into twelve identical steps so you can play in any key without retuning anything, and that arrangement forces every interval except the octave slightly out of true.

IntervalPureEqual temperamentError
Octave (2:1)1200.0012000
Fifth (3:2)701.96700−1.96
Fourth (4:3)498.04500+1.96
Major third (5:4)386.31400+13.69
Minor third (6:5)315.64300−15.64
Seventh (7:4)968.831000+31.17

The fifth is bent by two cents and nobody has ever noticed. The major third is bent by almost fourteen, and that's the whole story. Play a low A and its major third on a keyboard: the fifth harmonic of the A lands at 550 Hz and the fourth harmonic of the tempered third lands at 554.4. They beat four times a second. That tremble is the entire distance between a chord that “sounds good” and one that “sounds like a keyboard”.

The practical consequence is concrete: when a sustained chord sounds dirty and everything is in tune, suspect the third. Taking it out of the pad and leaving it to the voice or to an instrument with vibrato — which doesn't hold a fixed pitch and therefore doesn't beat — fixes it more often than EQ does. And it's the reason, not the only one but the main one, that distorted guitars are played in fifths: a fifth barely beats, while saturation multiplies harmonics and so multiplies whatever clashes there were between them.

Detuning on purpose: width up top, mud below

The detuned unison — two or more copies of the same sound a few cents apart — is modern production's most-used device and its worst-judged one. It works because of beating: in the mids and highs it produces movement fast enough that the ear reads it as width and density rather than as error.

Down low it does the opposite, for the same reason. Two basses 5 cents apart at 45 Hz beat once every eight seconds: for four seconds they add and for another four they partly cancel. That isn't width. It's a level that moves on its own, a limiter chasing it, and low end that sounds different on every listen.

  • Detune whatever lives above roughly 300 Hz and keep the low register on a single source. It's the same rule that says centre the bass rather than widen it, and it comes from the same physics.
  • If the synth has global detune, don't switch it off: high-pass the detuned voices and let just one oscillator through whole. You keep the width up top and get a stable low end back.
  • A vocal double recorded twice detunes itself, and that's what makes it wide. Snapping it to the same grid as the lead is the quickest way to turn two takes into one thick voice.
  • Detune and chorus aren't the same thing. A chorus modulates a delay, and varying the delay varies pitch: the resemblance isn't a coincidence, but it also duplicates and shifts in time, which brings phase relationships a pure detune doesn't have.

On that last point, the phase and polarity guide covers what happens when two copies of the same thing arrive offset; and on the first, the stereo image guide has the reasoning behind keeping low end in the centre.

When it's the reference that moves

A440 is an agreement, not a physical constant. It's standardised, but plenty of orchestras play at 442 or 443, recordings from before the fifties sit wherever they sit, and any tape or record played back at a slightly different speed arrives transposed by a few cents. A sample lifted from there isn't tuned to anything in particular.

In a session it always shows up the same way: a loop that never quite sits and that doesn't improve with EQ. Before you touch the EQ, check the pitch. A loop 8 cents below everything else doesn't sound “out of tune” — it sounds wrong without your knowing why — because there are too many notes at once to locate any one beat.

Percussion has pitch too

A kick with any decay isn't noise: it has a fundamental, nearly always between 40 and 60 Hz, and that fundamental lands on some note. If it sits a semitone from the bass, it beats against it about three times a second every time it sounds. The symptom is the usual one — “the low end never quite cleans up” — with the addition that EQ doesn't fix it, because both elements are on exactly the same frequency.

You check it by soloing the kick and the bass and listening to the tail: if it wobbles, they're close without arriving. The fix is to transpose the kick a few semitones onto the root, the fifth or the octave, not to EQ it. The kick and bass guide covers the rest of dividing up the low register, but this step comes before all of them: if the two notes are fighting, no sidechain is going to settle it.

How to train this

The skill you need isn't naming notes. That's perfect pitch, it's rare, and it's useless for everything above. What you train is noticing beating and telling fast from slow, and that takes minutes to learn: it's counting, not judging.

The shortest exercise there is: on the online piano, hold a fifth and then the same root with its major third. The fifth sits still; the third trembles. That tremble is equal temperament's fourteen cents, and once you've heard it on purpose you can't stop hearing it in a mix.

To work with numbers, the tuner reads out deviation in cents, the unit this whole guide runs on: sing a sustained note against an instrument and watch how many cents separate you from the beat you're hearing. And for the harmonic side — which interval you're using and what it's going to do — there's Chord Cosmos, where you build chords and hear them on different instruments.

Frequently asked questions

How many cents of mistuning can you actually hear?
It depends on whether the notes sound one after the other or together. Played in sequence, a trained ear distinguishes around 5 cents in the midrange and considerably worse at the extremes of the spectrum. Played together it's a different matter: there you aren't judging pitch, you're noticing beating, and a difference of under one cent already produces an audible swell on a sustained note. That's why the tuning of a chord is far easier to judge than that of a single note.
Why is my guitar in tune on open strings but the chords sound wrong?
Two reasons stacking up. The first is intonation: fretting a string stretches it and raises the note, so an instrument tuned open can run sharp up the neck. You fix that by moving the saddles until the twelfth-fret harmonic and the note fretted there agree. The second is equal temperament, which leaves major thirds almost 14 cents above the pure third: a chord containing a third beats even on a perfect guitar. It isn't your mistake, it's the price of being able to play in any key.
What is beating and how do I tune with it?
When two nearly identical notes sound together, their sum rises and falls in level at a rate equal to the difference between their frequencies: 440 and 442 Hz beat twice per second. It's a measurement, not an impression, and you can count it against a clock. To tune two tracks to each other, solo them and move one until the swell gets so slow it disappears. No perfect pitch required, and you never need to know which note it is.
Is it worth tuning to 432 Hz?
As an aesthetic decision, if you like the result, go ahead. As a claim about health or natural frequencies, there's nothing behind it. The gap between 440 and 432 is 32 cents, a little under a third of a semitone: the whole piece sits slightly lower and therefore slightly darker, and that's all that changes. If you do it, do it across the entire project — the real problem with 432 is ending up with half your samples in one place and half in another.
Should the kick be tuned to the key of the song?
Tuning it exactly to the root isn't necessary; what you want to avoid is landing near it without arriving. A kick with any decay has a fundamental, usually between 40 and 60 Hz, and if it falls a semitone from the bass it beats against it about three times per second down there: the symptom is low end that never settles and that EQ doesn't fix, because both elements occupy the same frequency. The root, the fifth and the octave are safe places.
I tuned both vocal doubles and now they sound narrower. Why?
Because the width of a double came precisely from the two takes not agreeing. Snap them to the same grid and they stop beating against each other, and the ear fuses them into one thicker voice. If you want both things, correct only enough that nothing is actually wrong and leave the small differences alone; or tune the lead hard and let the double breathe. Processing the same material twice with identical settings is the fastest way to turn two takes into one.